GameStop was one of the market's biggest losers today, losing -10.5% of its value and underperforming the S&P500 and Dow Industrial composite indices by -9.3% and -9.7% respectively. The large-cap Consumer Cyclical company ended the day at $21.66, but is still well above its 52 week low of $15.41 and is 71.23% above its average target price of $12.65. Over the last 12 months, GameStop is down -13.2%, and has underperformed the S&P 500 by 5.5%. The stock has an average analyst rating of underperform.
GameStop does not publish its forward or trailing price to earnings (P/E) ratio because the stock has negative forward and trailing earnings per share (EPS) values at $-0.59 and $-6.29 respectively. Since P/E ratios are share price divided by earnings per share, GameStop has a negative P/E ratio, which is not meaningful besides the fact that it indicates the company is not currently profitable.
When it comes to new businesses -- especially those operating within the technology sector -- investors are often willing to overlook prolonged periods of negative earnings and inflated valuations. But not so in the Consumer Cyclical sector, which has an average P/E ratio of 24.11. If GameStop cannot improve its earnings picture soon, it's unlikely that investors will stay onboard -- unless there are other factors in favor of the business's outlook.
Another metric for valuing a stock is its Price to Book (P/B) Ratio, which consists in its share price divided by its book value per share. The book value refers to the present value of the company if it sold all its assets and paid off all debts today. GameStop's P/B ratio of 5.3 indicates that the market may be overvaluing the company when compared to the average P/B ratio of the Consumer Cyclical sector, which is 3.11.
To understand GameStop's business, and therefore its attractiveness as a potential investment, we must analyze its margins in two steps. First, we look at its gross margins, which take into account only the direct cost of providing the product or service to the customer. This enables us to determine whether the company benefits from an advantageous market position:
Date Reported | Revenue ($ MM) | Cost of Revenue ($ MM) | Gross Margins (%) | YoY Growth (%) |
---|---|---|---|---|
2022-01-31 | 6,011 | 4,663 | 22.42 | -9.41 |
2021-01-31 | 5,090 | 3,830 | 24.75 | -16.16 |
2020-01-31 | 6,466 | 4,557 | 29.52 | 5.96 |
2019-01-31 | 8,285 | 5,977 | 27.86 | n/a |
- Average gross margins: 26.1 %
- Average gross margins growth rate: -6.5 %
- Coefficient of variability (lower numbers indicate more stability): 12.1 %
Next, we consider the GameStop's operating margins, which take into account overhead. This tells us whether the company's business model is fundamentally profitable or not:
Date Reported | Total Revenue ($ MM) | Operating Expenses ($ MM) | Operating Margins (%) | YoY Growth (%) |
---|---|---|---|---|
2022-01-31 | 6,011 | 1,710 | -6.02 | -20.4 |
2021-01-31 | 5,090 | 1,514 | -5 | -2172.73 |
2020-01-31 | 6,466 | 1,923 | -0.22 | -105.8 |
2019-01-31 | 8,285 | 1,994 | 3.79 | n/a |
- Average operating margins: -1.9 %
- Average operating margins growth rate: -766.3 %
- Coefficient of variability (lower numbers indicate more stability): 243.6 %
From the above, we can see that GameStop is not a profitable business. While unprofitable businesses may provide shareholders with attractive short term returns, more conservative investors will prefer to wait until the business can reach a profit before committing.
Our final point of analysis is GameStop's free cash flow. While earnings and margins are calculated on the basis of a company's delivered goods, they do not actually represent physical payments that flow into the coffers. The actually money that the company has -- minus its capital expenditures -- is reported as its free cash flow, which for GameStop is as follows:
Date Reported | Cash Flow from Operations ($ MM) | Capital expenditures ($ MM) | Free Cash Flow ($ MM) | YoY Growth (%) |
---|---|---|---|---|
2022-01-31 | -434 | -62 | -496 | -879.12 |
2021-01-31 | 124 | -60 | 64 | 112.92 |
2020-01-31 | -414 | -78 | -493 | -313.05 |
2019-01-31 | 325 | -94 | 231 | n/a |
- Average free cash flow: $-496,300,000.00
- Average free cash flow growth rate: -359.8 %
- Coefficient of variability (lower numbers indicating more stability): 217.3%
Free cash flow represents the money that GameStop can use to either reinvest in the business or to reward its investors in the form of a dividend. Since the company's most recent cash flows are negative, it comes as no surprise that investors do not get a dividend.
GameStop does not meet the traditional definition of a fairly valued company. Unless the company has strong qualitative factors in its favor, most value investors will probably prefer to avoid this stock.